Derek Glascock/

Projects are Up

Ok, after some intense post creating today, my projects page is completed. Will be working and adding more content to the page soon.

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27.02.2010 Student ProjectsComments Off

Real Time Cloth Simulation

Developed: Cloth node system to simulate the cloth surface Spring system working between cloth nodes OpenGL window for displaying the cloth

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27.02.2010 Student ProjectsComments Off

Overrun

Overrun is a student project that was created for the Structures of Game Production class at Full Sail University. A group of 3 of us was tasked with creating a full 2D game from development to completion over 2 months. Overrun is a top down game that utilizes elements of survival shooter, a la Asteroids, [...]

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27.02.2010 Student ProjectsComments Off

Galactic Heroes of Ultimate Destiny

Galactic Heroes of Ultimate Destiny (GHUD) was a 5 month student project that was created at Full Sail University. A group of 6 of us were tasked with creating a full 3D rendered game using only one external API. GHUD is an original 3rd person super hero “beat ‘em up” game. The user is able [...]

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27.02.2010 Professional ProjectsComments Off

System Comprehension Lab

For this lab, the student is given a full game with common linker and build errors intentionally built in. They are tasked with then correcting all build errors. Once the game is running, they then have to read the code, make important comments within systems explaining how they work, and to then add any element [...]

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