Derek Glascock/

27.02.2010 Professional ProjectsNo Comments

Factory Lab

This lab was created to introduce the student to practical uses of design patterns in game situations. The student is tasked with creating a template factory object. The factory is the created with <Sphere> or <Cube> or <Explosion>. The factory creates 10 objects of each and then uses and recycles the objects as they are returned to the factory.

Developed:

  • 3D viewer for lab using OpenGL
  • Game play mechanics and 3D collisions of objects
  • Lab concept and framework

Full lab and demo as distributed to students can be downloaded here.

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