Maya Animation Exporter


The lab was created to further the student’s understanding of the Maya C++ API. Utilization of key Maya functionality is taught to the student and they are then required to create a File Translator plug-in that will export static geometry and any animation information such as a skeletal hierarchy, weights and influences, and key frame data. The information is then written out in an XML and binary format.
Developed:
- Static Mesh Exporter using the Maya C++ API
- Animation Exporter using the Maya C++ API
- XML and Binary format for static meshes
- XML format for Scene information
- Simple Viewer using OpenGL
- Cel Shader and Outline Shader in GLSL
Demo and Lab as distributed to students can be downloaded here
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