Derek Glascock/

27.02.2010 Professional ProjectsNo Comments

Maya Animation Exporter

The lab was created to further the student’s understanding of the Maya C++ API. Utilization of key Maya functionality is taught to the student and they are then required to create a File Translator plug-in that will export static geometry and any animation information such as a skeletal hierarchy, weights and influences, and key frame data. The information is then written out in an XML and binary format.

Developed:

  • Static Mesh Exporter using the Maya C++ API
  • Animation Exporter using the Maya C++ API
  • XML and Binary format for static meshes
  • XML format for Scene information
  • Simple Viewer using OpenGL
  • Cel Shader and Outline Shader in GLSL

Demo and Lab as distributed to students can be downloaded here

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