Derek Glascock/

27.02.2010 Student ProjectsNo Comments

Overrun

Overrun is a student project that was created for the Structures of Game Production class at Full Sail University. A group of 3 of us was tasked with creating a full 2D game from development to completion over 2 months.

Overrun is a top down game that utilizes elements of survival shooter, a la Asteroids, combined with tower defense. The user takes control of the protagonist and must protect his fort from attacking mutant space zombies. After each wave the user is able to upgrade their fort with new walls, turrets, and new personal weaponry.

Developed:

  • 2D animation system
  • Turret system and targeting
  • Zombie AI
  • Power up system
  • 2D assets

A full demo of the game can be downloaded from here.

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