Derek Glascock/

27.02.2010 Professional ProjectsNo Comments

System Comprehension Lab

For this lab, the student is given a full game with common linker and build errors intentionally built in. They are tasked with then correcting all build errors. Once the game is running, they then have to read the code, make important comments within systems explaining how they work, and to then add any element that they want to to the game.

Developed:

  • Rendering for the lab using OpenGL
  • Game system and rules
  • 2D collision
  • Achievement system
  • Decorator class for explosions

The full lab and demo as distributed to students can be downloaded here.

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