Real Time Cloth Simulation
Developed: Cloth node system to simulate the cloth surface Spring system working between cloth nodes OpenGL window for displaying the cloth
Read onOverrun
Overrun is a student project that was created for the Structures of Game Production class at Full Sail University. A group of 3 of us was tasked with creating a full 2D game from development to completion over 2 months. Overrun is a top down game that utilizes elements of survival shooter, a la Asteroids, [...]
Read onGalactic Heroes of Ultimate Destiny
Galactic Heroes of Ultimate Destiny (GHUD) was a 5 month student project that was created at Full Sail University. A group of 6 of us were tasked with creating a full 3D rendered game using only one external API. GHUD is an original 3rd person super hero “beat ‘em up” game. The user is able [...]
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